Aduran Studios

About Aduran

We make weird mechanics and see what happens.

Aduran is a small independent game studio making games around unusual mechanics. We are developing Midnight Rogues, a roguelike tableau-building auto-battler and our first original commercial game.

01

Room to experiment

We like systems that give players something to figure out for themselves. A different item order, an unexpected interaction, or a build that works better than it has any right to: those discoveries are what we want our games to make room for.

Dialogue with a bee-like opponent.

02

Staying together

Aduran started after the studio we were working at closed. A small group of us decided to stay together and build something of our own. Over the following years, we worked on different projects to keep the studio going while holding on to the reason we started: making our own games.

Mr. Wizard introduces an encounter.

03

From Thirty Again to Midnight Rogues

In 2026, our four-person team entered the GMTK Game Jam with Thirty Again. We had 96 hours to build it. The response encouraged us to keep developing the idea, and that small prototype grew into Midnight Rogues.

A poison-focused build deals damage in combat.

Character art

Strange faces. Strong silhouettes.

A closer look at the shapes and personalities of Midnight Rogues.

  • Pencil character studies of a goggle-wearing cat, an electrical robot, a bearded bruiser and a masked celebrity.
    Character studies. A new illustration made for this website, based on characters from Midnight Rogues.
  • Front, side and rear studies of a blonde character with a faceted crystal mask.
    Crystal mask study. A new illustration made for this website, showing one character from the front, side and back.

We are still experimenting. Come see what we are working on.

Explore Midnight Rogues